pub struct PlayerLogout {
pub character_id: CharacterID,
pub timestamp: DateTime<Utc>,
pub world_id: WorldID,
}Fields§
§character_id: CharacterID§timestamp: DateTime<Utc>§world_id: WorldIDTrait Implementations§
Source§impl Clone for PlayerLogout
impl Clone for PlayerLogout
Source§fn clone(&self) -> PlayerLogout
fn clone(&self) -> PlayerLogout
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerLogout
impl Debug for PlayerLogout
Source§impl<'de> Deserialize<'de> for PlayerLogout
impl<'de> Deserialize<'de> for PlayerLogout
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Hash for PlayerLogout
impl Hash for PlayerLogout
Source§impl PartialEq for PlayerLogout
impl PartialEq for PlayerLogout
Source§impl Serialize for PlayerLogout
impl Serialize for PlayerLogout
impl Eq for PlayerLogout
impl StructuralPartialEq for PlayerLogout
Auto Trait Implementations§
impl Freeze for PlayerLogout
impl RefUnwindSafe for PlayerLogout
impl Send for PlayerLogout
impl Sync for PlayerLogout
impl Unpin for PlayerLogout
impl UnsafeUnpin for PlayerLogout
impl UnwindSafe for PlayerLogout
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.