pub struct PlayerLogin {
pub character_id: CharacterID,
pub timestamp: DateTime<Utc>,
pub world_id: WorldID,
}Fields§
§character_id: CharacterID§timestamp: DateTime<Utc>§world_id: WorldIDTrait Implementations§
Source§impl Clone for PlayerLogin
impl Clone for PlayerLogin
Source§fn clone(&self) -> PlayerLogin
fn clone(&self) -> PlayerLogin
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerLogin
impl Debug for PlayerLogin
Source§impl<'de> Deserialize<'de> for PlayerLogin
impl<'de> Deserialize<'de> for PlayerLogin
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Hash for PlayerLogin
impl Hash for PlayerLogin
Source§impl PartialEq for PlayerLogin
impl PartialEq for PlayerLogin
Source§impl Serialize for PlayerLogin
impl Serialize for PlayerLogin
impl Eq for PlayerLogin
impl StructuralPartialEq for PlayerLogin
Auto Trait Implementations§
impl Freeze for PlayerLogin
impl RefUnwindSafe for PlayerLogin
impl Send for PlayerLogin
impl Sync for PlayerLogin
impl Unpin for PlayerLogin
impl UnsafeUnpin for PlayerLogin
impl UnwindSafe for PlayerLogin
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.