pub struct MetagameEvent {
pub timestamp: DateTime<Utc>,
pub world_id: WorldID,
pub instance_id: u32,
pub experience_bonus: f32,
pub faction_nc: f32,
pub faction_tr: f32,
pub faction_vs: f32,
pub metagame_event_id: u8,
pub metagame_event_state: u8,
pub metagame_event_state_name: String,
pub zone_id: ZoneID,
}Fields§
§timestamp: DateTime<Utc>§world_id: WorldID§instance_id: u32§experience_bonus: f32§faction_nc: f32§faction_tr: f32§faction_vs: f32§metagame_event_id: u8§metagame_event_state: u8§metagame_event_state_name: String§zone_id: ZoneIDTrait Implementations§
Source§impl Clone for MetagameEvent
impl Clone for MetagameEvent
Source§fn clone(&self) -> MetagameEvent
fn clone(&self) -> MetagameEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MetagameEvent
impl Debug for MetagameEvent
Source§impl<'de> Deserialize<'de> for MetagameEvent
impl<'de> Deserialize<'de> for MetagameEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for MetagameEvent
impl PartialEq for MetagameEvent
Source§impl Serialize for MetagameEvent
impl Serialize for MetagameEvent
impl StructuralPartialEq for MetagameEvent
Auto Trait Implementations§
impl Freeze for MetagameEvent
impl RefUnwindSafe for MetagameEvent
impl Send for MetagameEvent
impl Sync for MetagameEvent
impl Unpin for MetagameEvent
impl UnsafeUnpin for MetagameEvent
impl UnwindSafe for MetagameEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more